这是我从最初概念设计到最终落地包装的一款SLG游戏,主要讲述了在一个奇幻世界,这些小小的蘑菇家伙们是如果在越来越恶劣的环境里争取自己的生存空间。很遗憾它因为种种原因没办法继续面向玩家,感谢我们小小团队的支持。世界观,角色原画由我主要负责,角色模型中模由外包以及同事制作,模型立绘的二次优化细化由我以及同事负责,此图区包装为个人制作部分。This is an SLG game that I designed from the initial concept to the final landing packaging, mainly telling the story of how these small mushroom creatures fight for their living space in an increasingly harsh environment in a fantasy world. Unfortunately, due to various reasons, it cannot continue to cater to players. Thank you for the support of our small team. I am mainly responsible for the worldview, the original character drawings, the intermediate models of the character models are outsourced and produced by colleagues, and the secondary optimization and refinement of the model drawings are the responsibility of me and my colleagues.